Foundation degree (FdA)
||09:15 - 16:00
What will I study?
The FdA Games Art is designed to develop students' skills in the research, development and production of video game assets. It is designed for students who wish to turn their artistic talents into a career in the games industry. During the two-year programme students will learn and utilise techniques in 3D modelling, texturing and lighting, concept art, animation and life drawing. Students will learn alongside others who are passionate about games and will be taught both software and traditional techniques from introductory to advanced level. The course also registered as an Apple developer, meaning students will work together in each of the two years to produce and submit a game to the iOS platform. This valuable experience combined with small class sizes delivers a bespoke course for future game artists.
Year 1 will introduce students to the evolution of games and processes behind making them. 421AAD Evolution of Games module will contextualise the practical application of games art skills and therefore create a more creative and knowledgeable graduate. An introduction to technical training in 423AAD Art Process and Techniques 1, 424AAD Environment Production for Games, 425AAD Principles of Modelling and Animation for Games fulfils the practical aspects to year one. Additionally students will gain an experience of working in teams on the production of a game whist studying 499AAD Academic Study Skills and Entrepreneurial Thinking and 422AAD Games Design. The emphasis here is on the students developing their skills as games artists who are designing and developing their traditional skill base and producing 3D assets with a creative and communicative intent. Alongside live briefs set by local game studios/employers in the first two terms, students in term three will work in teams on a game for PC or mobile platform, working in our in-house game studio, Studio 694.
Year 2 builds on the creative and technical skills and contextual framework developed in year one, whilst encouraging students to look towards the wider professional environment. This will include continued working on live briefs set by employers and gaining work placements in order to develop their professional working skills. Further development with traditional art and technical training at an advanced level in 513AAD Art Process and Techniques 2 will also form the second year. Contextualisation of the practical elements of the course is further developed within sections of 521AAD Concept Art and 524AAD Games Engines modules. Practical modules such as 522AAD Character Production for Games, 521AAD Concept Art and 525AAD Game Production Project will continue to develop core skills necessary for games artists. Students will complete the second year with the game production project module, working as a group towards a game for PC or mobile in the third term, working in our in-house studio, Studio 694.
What modules are covered?
- Game Design
- Principles of Modelling and Animation for Games
- Environment Production for Games
- Character Production for Games
- Games Engines
- Evolution of Games
- Games Production Project
- Art Process & Techniques
What qualifications will I get?
FdA Games Art
How will I be assessed?
The modules are integrated into a programme of continuous assessment through assignments. There are no exams associated with this course.
What is the entry process?
Applications should be made through UCAS, using the Institution code: W25 (for Warwickshire College Group) and the Course code: I630 - the first character of this code is a capital letter i.
Direct applications are also accepted.
What are the entry requirements?
Minimum qualifications: Full level 3
Three A Levels at grade D or above, preferably to include Art and Design, Graphics or Media, or a BTEC National Diploma in a relevant subject with Merit profile. Other equivalent Level 3 qualifications will be considered. A minimum of 72 UCAS points will be required upon entry.
All applications will be subject to an interview and portfolio review. Mature students will be considered on an individual basis with a supporting portfolio.
What else do I need to know?
The delivery of the course is through lecture-based sessions, practical workshops, independent study, group and individual tutorials. Students will have access to a main base room, industry standard equipment, motion capture and green screening studios equipment for animation, special effects and compositing.
Fees and finance
For information on fees for these courses, please contact us or go to our fees page on the website: HE fees and support information
Most students will pay nothing upfront for their course. For information on government loans and grants available for HE study, please visit the Student Finance England website. Please note that applicants who already hold a higher education qualification may not be eligible for support and should enquire for further details. Warwickshire College Groups offer various scholarships and bursaries, please see our website for further details.
Different fees apply to international students. If you think this might apply to you then please enquire at Student Services for more details.
Warwickshire College welcomes all students and will always aim to make reasonable adjustments to meet any specific needs or difficulties. In exceptional circumstances, the Learning Outcomes of some courses may mean that such adjustments are not possible and the college cannot guarantee that every requirement can be supported. Failure to disclose specific needs or difficulties to the college at an early stage in your application may delay the college in its ability to make reasonable adjustments or may prevent them altogether. Please discuss your individual circumstances with the admissions tutor as early as possible.
For further information about fees call student services on 0300 45 600 45.
What can I do after this course?
After completing the course, students will be prepared for various artist positions within the computer games industry and be able to work in a freelance capacity.
Successful completion of the FdA Games Art ensures that graduates are eligible to apply to the final year of the BA (Hons) Interactive Games Art at the University of Gloucestershire. Alternative progression routes are potentially available at other UK universities.
Got a question about this course?
Call: 0300 45 600 49 or email us now
We make every effort to ensure that these course details are accurate. Warwickshire College reserves the right to make alterations. Fees may be indicative at the time of publishing.
Where indicated as 'subject to approval', the full details of courses are subject to secondary consideration and final approval which may, in rare circumstances, result in some changes to course content. Any material changes will be communicated to prospective students in writing prior to confirmation of an offer. In the unlikely event that a course is not approved, the college will support learners to find alternative courses.